Advancing Fashion Design Education: Evaluating the Eligibility of Video Tutorial Media for Basic Pattern Content in Vocational High School
DOI:
https://doi.org/10.23887/jere.v8i3.76069Keywords:
Video, Technology, Fashion Design, Pattern Drawing, Vocational High SchoolAbstract
Technological innovation should be optimally applied to all subjects, without exception art and design education in SMK. The presence of technology and learning media there should also not only improve learning methods but also make people easier to get information. This research aims to create a technological innovation in the form of Video Tutorials for learning Drawing Patterns for vocational high school students. This research is a type of research and development (R&D) by adopting 7 steps from 10 steps proposed by Borg & Gall. The subjects involved in this research consisted of 2 media experts, 2 material experts, and 3 teachers. The data collection techniques were non-test, namely interviews, observations and questionnaires. The research instruments used were a list of questions, an observation sheet and a video media feasibility questionnaire. The collected data were analyzed by finding the average, then described in paragraph form to provide an overview of the field findings and media feasibility. The results showed that the average acquisition of media experts I, II, II respectively received the Good category. As for the results of the practitioner's assessment, the average score obtained by teachers I and II consecutively fell into the Good category. Thus, video tutorial media for learning to draw patterns is declared feasible to use as learning media. The research findings successfully show that video tutorials empower students to learn independently and improve their pattern making skills, as well as enable teachers to deliver visually appealing learning, thus encouraging better information absorption among students.
References
Abate, A., Atnafu, M., & Michael, K. (2022). Visualization and Problem-based Learning Approaches and Students’ Attitude toward Learning Mathematics. Pedagogical Research, 7(2). https://doi.org/10.29333/pr/11725. DOI: https://doi.org/10.29333/pr/11725
Aisyah, S., Suryana, S., & Fitriana, F. (2023). The Effectiveness of Video Tutorials on Improving Learning Outcomes in Online Learning for Men’s Clothing Courses. Teknobuga, 11(2). https://doi.org/10.15294/teknobuga.v11i2.49251. DOI: https://doi.org/10.15294/teknobuga.v11i2.49251
Alfalah, S. F. M. (2018). Perceptions toward adopting virtual reality as a teaching aid in information technology. Education and Information Technologies, 23(6), 2633–2653. https://doi.org/10.1007/s10639-018-9734-2. DOI: https://doi.org/10.1007/s10639-018-9734-2
Andriyani, N. L., & Suniasih, N. W. (2021). Development of Learning Videos Based on Problem-Solving Characteristics of Animals and Their Habitats Contain in Ipa Subjects on 6th-Grade. Journal of Education Technology, 5(1), 37. https://doi.org/10.23887/jet.v5i1.32314. DOI: https://doi.org/10.23887/jet.v5i1.32314
Apostolou, C. (2020). The level of ICT infrastructure as a factor of ICT integration in Greek high school science teaching. Electronic Journal of e-Learning, 18(6), 562–574. https://doi.org/10.34190/JEL.18.6.008. DOI: https://doi.org/10.34190/JEL.18.6.008
Ardian, A., Ardian, A., Wahida, A., Wahida, A., Kurniadi, E., & Kurniadi, E. (2020). Video Tutorial As Complement Guide To Comics Creating For Students In The Arts Extracurricular At Sma Negeri 3 Boyolali. International Journal of Art & Design, 2(5). https://doi.org/10.5281/zenodo.4659677. DOI: https://doi.org/10.24191/ijad.v2i1.2660
Ayulisa Maulika, B., & Prabawati, M. (2022). Pembelajaran Materi Belahan Busana Di Smk Negeri 3 CIKARANG BARAT. Practice of Fashion and Textile Education Journal, 2(1). https://doi.org/10.21009/pftej.v2i1.26126. DOI: https://doi.org/10.21009/pftej.v2i1.26126
Budiarto, M. K., Rejekiningsih, T., & Sudiyanto, S. (2021). Students’ opinions on the need for interactive multimedia development for entrepreneurship learning. International Journal of Evaluation and Research in Education (IJERE), 10(4), 1290. https://doi.org/10.11591/ijere.v10i4.21411. DOI: https://doi.org/10.11591/ijere.v10i4.21411
Bustanil S, M., Asrowi, & Adianto, D. T. (2019). Pengembangan Media Pembelajaran Interaktif Berbasis Video Tutorial Di Sekolah Menengah Kejuruan. JTP - Jurnal Teknologi Pendidikan, 21(2), 119–134. https://doi.org/10.21009/jtp.v21i2.11568. DOI: https://doi.org/10.21009/jtp.v21i2.11568
Chairani, V. S. (2023). Bibliometric Computational Mapping Analysis of Learning Video in Beauty Field (Vocational High School & University) Using VosViewer. Indonesian Journal of Computer Science, 12(3). https://doi.org/10.33022/ijcs.v12i3.3223. DOI: https://doi.org/10.33022/ijcs.v12i3.3223
Desvianasari, I., & Prasetyaningtyas, W. (2022). Pengembangan Media Pembelajaran Berupa Video Tutorial pada Materi Menggambar Busana secara Digital. TEKNOBUGA: Jurnal Teknologi Busana dan Boga, 10(1). https://doi.org/10.15294/teknobuga.v10i1.26766. DOI: https://doi.org/10.15294/teknobuga.v10i1.26766
Djannah, S. N., Sulistyawati, S., Sukesi, T. W., Mulasari, S. A., & Tentama, F. (2020). Audio-visual media to improve sexual-reproduction health knowledge among adolescent. International Journal of Evaluation and Research in Education, 9(1), 138–143. https://doi.org/10.11591/ijere.v9i1.20410. DOI: https://doi.org/10.11591/ijere.v9i1.20410
Heriyati, P., & Abror, M. (2023). Teaching Factory Implementation for Fashion Design and Production Program at Vocational High School 3 Cilegon, West Java, Indonesia. E3S Web of Conferences, 426. https://doi.org/10.1051/e3sconf/202342602110. DOI: https://doi.org/10.1051/e3sconf/202342602110
Hidayati, A.-, & Ismail, I. (2018). Learning Multimedia Based Information Services. Jurnal Kependidikan: Penelitian Inovasi Pembelajaran, 2(2), 235–246. https://doi.org/10.21831/jk.v2i2.12245. DOI: https://doi.org/10.21831/jk.v2i2.12245
Karnoto, K. (2022). Penerapan Project Based Learning Untuk Meningkatkan Motivasi Belajar Produk Kreatif Dan Kewirausahaan Pada Peserta Didik Kelas Xi.Tkj 1. Smk Negeri 1 Pemalang. VOCATIONAL: Jurnal Inovasi Pendidikan Kejuruan, 2(1). https://doi.org/10.51878/vocational.v2i1.869. DOI: https://doi.org/10.51878/vocational.v2i1.869
Kumar, S., Lokesh Billa, L. V., Bhimineni, O., Jaiswal, D. R., & Bisht, A. (2022). Implementation of ICT Tools in a Vocational Skill Development Program. International Journal of Next-Generation Computing, 13(3). https://doi.org/10.47164/ijngc.v13i3.729. DOI: https://doi.org/10.47164/ijngc.v13i3.729
Lacey, K., & Wall, J. G. (2021). Video-based learning to enhance teaching of practical microbiology. FEMS Microbiology Letters, 368(2). https://doi.org/10.1093/femsle/fnaa203. DOI: https://doi.org/10.1093/femsle/fnaa203
Lee, K. J. (2023). FPBL(Flipped Project Based-Learning) Applied to Fashion Study Curriculum Design: The History of Modern Fashion Culture and Art Using Film and Video Media. The Korean Society of Culture and Convergence, 45(5), 693–708. https://doi.org/10.33645/cnc.2023.04.45.04.693. DOI: https://doi.org/10.33645/cnc.2023.04.45.04.693
Ma, L. (2021). Multimedia simulation-based architecture cad system model. Computer-Aided Design and Applications, 18(S1), 53–64. https://doi.org/10.14733/CADAPS.2021.S1.53-64. DOI: https://doi.org/10.14733/cadaps.2021.S1.53-64
Makagingge, G. G., Waworuntu, J., & Komansilan, T. (2022). Pengembangan Media Pembelajaran Tutorial Teknik Pengolahan Video untuk Siswa Jurusan Multimedia SMK. Edutik Jurnal Pendidikan Teknologi Informasi dan Komunikasi, 2(3). https://doi.org/10.53682/edutik.v2i3.5371. DOI: https://doi.org/10.53682/edutik.v2i3.5371
Masrur. (2020). Penerapan Aplikasi Whatsapp, Google Form, Dan Quizizz Dalam Pembelajaran Paidi Masa Pandemi Covid-19Di Smk Negeri 3 Purworejo. Jurnal Kajian Pendidikan Islam dan Studi Islam, Vol. 3(No. 2), 52. https://doi.org/https://doi.org/10.52484/al_ghazali.v3i2.194.
Maulana, I., Suryani, N., & Asrowi, A. (2019). Augmented Reality: Solusi Pembelajaran IPA di Era Revolusi Industri 4.0. Proceedings of The ICECRS, 2(1). https://doi.org/10.21070/picecrs.v2i1.2399. DOI: https://doi.org/10.21070/picecrs.v2i1.2399
Mursid, R., Muslim, & Farihah. (2023). Collaboration-Based Development Model E-Learning on Course Learning Achievements Working Skills. International Journal of Instruction, 16(2). https://doi.org/10.29333/iji.2023.16218a. DOI: https://doi.org/10.29333/iji.2023.16218a
Nurwati, N., Nurwati, N., Nurwati, N., Purwanti, H., Purwanti, H., & Purwanti, H. (2022). Pemanfaatan Video Tutorial (Demonstrasi) Pada Pembelajaran Pcki Di Masa Pandemi Covid-19. Jurnal Ilmiah WUNY, 3(2). https://doi.org/10.21831/jwuny.v3i2.42426. DOI: https://doi.org/10.21831/jwuny.v3i2.42426
Octavyanti, N. P. L., & Wulandari, I. G. A. A. (2021). Pengembangan Video Pembelajaran Berbasis Pendekatan Kontekstual Pada Mata Pelajaran Matematika Kelas IV SD. Jurnal Edutech Undiksha, 9(1). https://doi.org/10.23887/jeu.v9i1.32223. DOI: https://doi.org/10.23887/jeu.v9i1.32223
Perdana, M. A., Wibowo, D. E., & Budiarto, M. K. (2021). Digitalization of Learning Media through Digital Book Development Using the Flipbook Application. Jurnal Pendidikan dan Pengajaran, 54(2), 263. https://doi.org/10.23887/jpp.v54i2.34639. DOI: https://doi.org/10.23887/jpp.v54i2.34639
Prasetya, W. A., Suwatra, I. I. W., & Mahadewi, L. P. P. (2021). Pengembangan Video Animasi Pembelajaran Pada Mata Pelajaran Matematika. Jurnal Penelitian dan Pengembangan Pendidikan, 5(1), 60–68. https://doi.org/https://doi.org/10.23887/jppp.v5i1.32509.
Prehanto, A., Aprily, N. M., Merliana, A., & Nurhazanah, M. (2021). Indonesian Journal of Primary Education Video Pembelajaran Interaktif-Animatif sebagai Media Pembelajaran IPS SD Kelas Tinggi di Masa Pandemi Covid 19. Indonesian Journal of Primary Education, 5(1), 32–38. https://doi.org/https://doi.org/10.17509/ijpe.v5i1.33696. DOI: https://doi.org/10.17509/ijpe.v5i1.33696
Qu, P. (2018). Multimedia teaching platform construction for fashion design based on simulation and synchronous teaching system. International Journal of Emerging Technologies in Learning, 13(5), 212–223. https://doi.org/10.3991/IJET.V13I05.8438. DOI: https://doi.org/10.3991/ijet.v13i05.8438
Rachmawati, D. (2020). Efektivitas Penggunaan Media Video Dalam Meningkatkan Hasil Belajar Praktik Siswa SMK Tata Busana. Jurnal Online Tata Busana, 09(3), 80–89. https://doi.org/https://doi.org/10.26740/jotb.v9n03.p80-89.
Rahman, K. A. A., Rozali, M. Z., Samah, N. A., Bakar, M. A., Ahmad, N. A., Gerijih, D. D., & Zakariah, S. H. (2022). Conceptual Model of Video Learning based on Project-Oriented Problem-Based Learning and Competency-Based Education for Technical and Vocational Education. Journal of Technical Education and Training, 14(1), 38–53. https://doi.org/10.30880/jtet.2022.14.01.004. DOI: https://doi.org/10.30880/jtet.2022.14.01.004
Ramdani, S. D., El Islami, R. A. Z., Pratiwi, H., Fawaid, M., Abizar, H., & Maulani, I. (2021). Developing digital teaching material on Basic Electricity based on problem-based learning in vocational education. Jurnal Pendidikan Vokasi, 11(1). https://doi.org/10.21831/jpv.v11i1.38894. DOI: https://doi.org/10.21831/jpv.v11i1.38894
Rapitasari, N. P. R. N., & Ganing, N. N. (2022). Wondershare Filmora-Based Learning Video on Material Body Parts of Plants Class IV Science Learning Content. Journal for Lesson and Learning Studies, 5(3). https://doi.org/10.23887/jlls.v5i3.56018. DOI: https://doi.org/10.23887/jlls.v5i3.56018
Rasiman, Prasetyowati, D., & Kartinah. (2020). Development of learning videos for junior high school math subject to enhance mathematical reasoning. International Journal of Education and Practice, 8(1), 18–25. https://doi.org/10.18488/journal.61.2020.81.18.25 DOI: https://doi.org/10.18488/journal.61.2020.81.18.25
Rejekiningsih, T., Budiarto, M. K., & Sudiyanto, S. (2021). Pengembangan multimedia interaktif berbasis potensi lokal untuk pembelajaran prakarya dan kewirausahaan di SMA. Kwangsan: Jurnal Teknologi Pendidikan, 9(2), 167. https://doi.org/10.31800/jtp.kw.v9n2.p167--185. DOI: https://doi.org/10.31800/jtp.kw.v9n2.p167--185
Roemintoyo, R., Miyono, N., Murniati, N. A. N., & Budiarto, M. K. (2022). Optimising the utilisation of computer-based technology through interactive multimedia for entrepreneurship learning. Cypriot Journal of Educational Sciences, 17(1), 105–119. https://doi.org/10.18844/cjes.v17i1.6686. DOI: https://doi.org/10.18844/cjes.v17i1.6686
Rosidah, U. A., Marwoto, P., & Subali, B. (2021). Analysis of the Need for Android Based Mobile Learning Development to Improve Student Science Literations. Jurnal Penelitian Pendidikan IPA, 7(4), 601–606. https://doi.org/https://doi.org/10.29303/jppipa.v7i4.805. DOI: https://doi.org/10.29303/jppipa.v7i4.805
Safitri, D., Lestari, I., Maksum, A., Ibrahim, N., Marini, A., Zahari, M., & Iskandar, R. (2021). Web-Based Animation Video for Student Environmental Education at Elementary Schools. International Journal of Interactive Mobile Technologies, 15(11). https://doi.org/10.3991/ijim.v15i11.22023. DOI: https://doi.org/10.3991/ijim.v15i11.22023
Saintika, Y., Astiti, S., Kusuma, D. J. A., & Muhammad, A. W. (2021). Analysis of E-learning readiness level of public and private universities in central Java, Indonesia. Register: Jurnal Ilmiah Teknologi Sistem Informasi, 7(1), 15–30. https://doi.org/10.26594/register.v7i1.2042. DOI: https://doi.org/10.26594/register.v7i1.2042
Salim, H. (2019). Penelitian Pendidikan : Metode, Pendekatan, dan Jenis. In Jakarta: Kencana.
Sawitri, E., Suharno, S., & Habsya, C. (2023). Pengembangan Sintaks Pembelajaran Pola Berbasis CAD untuk Meningkatkan Hasil Belajar Siswa pada Mata Pelajaran Busana Industri. EDUKATIF : JURNAL ILMU PENDIDIKAN, 5(1). https://doi.org/10.31004/edukatif.v5i1.4052. DOI: https://doi.org/10.31004/edukatif.v5i1.4052
Septiantoro, R., & Widaningsih, L. (2022). The Development of AutoCAD Tutorial Video by Using Tiktok Social Media as a Learning Media in Vocational Highschool 2 Pekanbaru. Proceedings of the 4th International Conference on Innovation in Engineering and Vocational Education (ICIEVE 2021), 651. https://doi.org/10.2991/assehr.k.220305.036. DOI: https://doi.org/10.2991/assehr.k.220305.036
Sugiyono, D. (2018). Metode penelitian kuatintatif , kualitatif dan R & D. In Bandung: Alfabeta.
Sulistyo, W. D., & Kurniawan, M. N. L. K. B. (2020). The development of “Jeger” application using android platform as history learning media and model. International Journal of Emerging Technologies in Learning, 15(7). https://doi.org/10.3991/IJET.V15I07.11649. DOI: https://doi.org/10.3991/ijet.v15i07.11649
Ummah, S. K., In’am, A., & Azmi, R. D. (2019). Creating Manipulatives: Improving Students’ Creativity Through Project-Based Learning. Journal on Mathematics Education, 10(1), 93–102. https://doi.org/10.22342/jme.10.1.5093.93-102. DOI: https://doi.org/10.22342/jme.10.1.5093.93-102
Wijaya, T. T., Li, L., Hermita, N., Putra, Z. H., & Alim, J. A. (2021). Helping Junior High School Student to Learn Fibonacci Sequence with Video-Based Learning. International Journal of Interactive Mobile Technologies, 15(11). https://doi.org/10.3991/ijim.v15i11.23097. DOI: https://doi.org/10.3991/ijim.v15i11.23097
Wisada, P. D., Sudarma, I. K., & Yuda S, A. I. W. I. (2019). Pengembangan Media Video Pembelajaran Berorientasi Pendidikan Karakter. Journal of Education Technology, 3(3), 140. https://doi.org/10.23887/jet.v3i3.21735. DOI: https://doi.org/10.23887/jet.v3i3.21735
Yanita, M., Ambiyar, A., Syah, N., & Syahril, S. (2023). The Effectiveness of Tutorial Video-Based Edmodo Learning Media in Hair and Bun Styling Courses. Jurnal Paedagogy, 10(2). https://doi.org/10.33394/jp.v10i2.6867. DOI: https://doi.org/10.33394/jp.v10i2.6867
Yanita, M., Yupelmi, M., Giatman, G., Muskhir, M., & Effendi, H. (2022). Development of Regional Sanggul Tutorial Video Media (Ukel Tekuk) on Student Learning Outcomes. EDUTEC : Journal of Education And Technology, 6(2). https://doi.org/10.29062/edu.v6i2.488. DOI: https://doi.org/10.29062/edu.v6i2.488
Yip, J., Wong, S.-H., Yick, K.-L., Chan, K., & Wong, K.-H. (2019). Improving quality of teaching and learning in classes by using augmented reality video. Computers & Education, 128, 88–101. https://doi.org/10.1016/j.compedu.2018.09.014. DOI: https://doi.org/10.1016/j.compedu.2018.09.014
Yılmaz, A. (2021). The effect of technology integration in education on prospective teachers’ critical and creative thinking, multidimensional 21st century skills and academic achievements. Participatory Educational Research, 8(2), 163–199. https://doi.org/10.17275/per.21.35.8.2. DOI: https://doi.org/10.17275/per.21.35.8.2
Zhu, S., Sun, G., Jiang, Q., Zha, M., & Liang, R. (2020). A survey on automatic infographics and visualization recommendations. Visual Informatics, 4(3), 24–40. https://doi.org/10.1016/j.visinf.2020.07.002. DOI: https://doi.org/10.1016/j.visinf.2020.07.002
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Widya Rahma Wati, Sariyatun, Sudiyanto
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with the Journal of Evaluation and Research in Education (JERE) agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC BY-SA 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work. (See The Effect of Open Access)