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KARMAPATI (Kumpulan Artikel Mahasiswa Pendidikan Teknik Informatika)
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Vol. 9 No. 3 (2020)
Vol. 9 No. 3 (2020)
DOI:
https://doi.org/10.23887/karmapati.v9i3
Published:
2020-12-01
Articles
PENGEMBANGAN KONTEN PEMBELAJARAN BLENDED LEARNING BERBASIS EDMODO PADA MATA PELAJARAN INFORMATIKA KELAS X SEMESTER II DI SMA NEGERI 1 BANJAR
I Putu Agus Yudi Arthawan, P Wayan Arta Suyasa, Dessy Seri Wahyuni
172-184
PDF
DOI:
https://doi.org/10.23887/karmapati.v9i3.29111
Pengmbangan Film Animasi 2D Riwayat Hidup Mr. I Gusti Ketut Pudja
Tesya Saputri, I Gede Partha Sindu, I Made Windu Antara Kesiman
185-192
PDF
DOI:
https://doi.org/10.23887/karmapati.v9i3.29260
Pengembangan Film Animasi 3 Dimensi Sejarah Pembangunan Pelabuhan Buleleng
Ni Putu Bali Pratiwi, I Gede Mahendra Darmawiguna, Made Windu Antara Kesiman
193-203
PDF
DOI:
https://doi.org/10.23887/karmapati.v9i3.29357
PENGGUNAAN PRINSIP TIMING & SPACING DALAM PROSES PEMBUATAN FILM ANIMASI 3D SEJARAH HUKUM TAWAN KARANG
Ni Putu Sri Indra Padma Dewi, I Made Windu Antara Kesiman, Gede Aditra Pradnyana
204-211
PDF
DOI:
https://doi.org/10.23887/karmapati.v9i3.29402
PENGEMBANGAN FILM ANIMASI 2 DIMENSI PERANG PUPUTAN BAYU BANYUWANGI
Rita Defiana, I Gede Partha Sindu, I Made Putrama
212-221
PDF
DOI:
https://doi.org/10.23887/karmapati.v9i3.29189
PENGEMBANGAN FILM ANIMASI 2 DIMENSI SEJARAH PERANG JAGARAGA
I Made Restu Arta Jaya, I Gede Mahendra Darmawiguna, Made Windu Antara Kesiman
222-231
PDF
DOI:
https://doi.org/10.23887/karmapati.v9i3.29621
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