Articulate Storyline 3 Interactive Media to Increase Learning Interest and Activeness of Fifth Grade Elementary School Students

Authors

  • Aida Fauziah Majid Universitas Negeri Yogyakarta, Yogyakarta, Indonesia
  • Sekar Purbarini Kawuryana Universitas Negeri Yogykarta, Yogyakarta, Indonesia

DOI:

https://doi.org/10.23887/jisd.v7i4.61517

Keywords:

Interactive Media, Interest in Learning, Student Activeness

Abstract

Learning material in grade V elementary school begins to cover abstract matters. Students' level of interest in learning and activeness still needs to be higher. This research aims to create interactive media to articulate storyline 3 that is feasible and effective. The type of research used is research and development (RnD), based on the model developed by Borg and Gall with ten stages. The research subjects involved 105 grade V elementary school students. Data collection methods include interviews, observations and questionnaires. Interactive media is tested through initial, expanded, and operational trials. The effectiveness of interactive media was analyzed using a quasi-experiment in the experimental and control classes. The research results show that the validation test scores for interactive media products based on material experts are in the very feasible category, and the validation scores by media experts are in the very feasible category. The research results showed that there were significant differences in interactive media between the experimental class and the control class. Based on the data obtained, the interactive media Articulate Storyline 3 meets the appropriate and effective criteria for fifth-grade elementary school learning. The implications of this research can be used as a reference for teachers in choosing applications that can be used in developing interactive media.

References

Amdah, M., Sugandi, D., & Yani, A. (2020). Utilization of Interactive Learning Media Tutorial Models in Geographic Learning (Geographic Information System Learning). Journal of International Conference Proceedings, 3(1), 155–160. https://doi.org/10.32535/jicp.v2i4.790. DOI: https://doi.org/10.32535/jicp.v2i4.790

Arifin, Panjaitan, H. P., & Chandra, T. (2018). Effect of Leadership Style, Organizational Culture, and Commitment on Work Satisfaction and Primary School Teachers’ Performance in Rimba Sub-district of Rokan Hilir. Procuratio, 6(4), 442–455.

Balqis, K., Purnomo, M. E., & Oktarina, S. (2021). Learning Media for Writing Fantasy Story Text Based on Scientific Plus Using Adobe Flash. Jurnal Ilmiah Sekolah Dasar, 5(3), 387. https://doi.org/10.23887/jisd.v5i3.35635. DOI: https://doi.org/10.23887/jisd.v5i3.35635

Biassari, I., Putri, K. E., & Kholifah, S. (2021). Peningkatan Hasil Belajar Matematika pada Materi Kecepatan Menggunakan Media Video Pembelajaran Interaktif di Sekolah Dasar. Jurnal Basicedu, 5(4), 2322–2329. https://doi.org/10.31004/basicedu.v5i4.1139. DOI: https://doi.org/10.31004/basicedu.v5i4.1139

Borg, W., & Gall, M. (1983). Educational Research: An Introduction (5th ed.). Longman.

Degner, M., Moser, S., & Lewalter, D. (2022). Digital media in institutional informal learning places: A systematic literature review. Computers and Education Open, 3, 100068. https://doi.org/10.1016/j.caeo.2021.100068. DOI: https://doi.org/10.1016/j.caeo.2021.100068

Diani, A. A., & Sukartono, S. (2022). Peran Guru dalam Penilaian Autentik pada Pembelajaran Tematik di Sekolah Dasar. Jurnal Basicedu, 6(3), 4351–4359. https://doi.org/10.31004/basicedu.v6i3.2831. DOI: https://doi.org/10.31004/basicedu.v6i3.2831

Effendi, M. (2016). Integrasi Pembelajaran Active Learning dan Internet-Based Learning dalam Meningkatkan Keaktifan dan Kreativitas Belajar. Nadwa: Jurnal Pendidikan Islam, 7(2), 283–309. https://doi.org/10.21580/nw.2013.7.2.563. DOI: https://doi.org/10.21580/nw.2013.7.2.563

Geni, K. H. Y. W., Sudarma, I. K., & Mahadewi, L. P. P. (2020). Pengembangan Multimedia Pembelajaran Interaktif Berpendekatan CTL Pada Pembelajaran Tematik Siswa Kelas IV SD. Jurnal Edutech Undiksha, 8(2), 1. https://doi.org/10.23887/jeu.v8i2.28919. DOI: https://doi.org/10.23887/jeu.v8i2.28919

Hajar, S., & Putra, E. D. (2021). Peran Kepemimpinan Kepala Sekolah dalam Pembinaan Kedisplinan Guru di Sekolah Dasar. Jurnal Basicedu, 5(4), 2256 – 2262. https://doi.org/10.31004/basicedu.v5i4.1191. DOI: https://doi.org/10.31004/basicedu.v5i4.1191

Jubaerudin, J. M., Supratman, & Santika, S. (2021). Pengembangan Media Interaktif Berbasis Android Berbantuan Articulate Storyline 3 Pada Pembelajaran Matematika di Masa Pandemi. Journal of Authentic Research on Mathematics Education (JARME), 3(2), 178–189. https://doi.org/10.37058/jarme.v3i2.3191.

Juhaeni, J., Safaruddin, S., & Salsabila, Z. P. (2021). Articulate Storyline Sebagai Media Pembelajaran Interaktif Untuk Peserta Didik Madrasah Ibtidaiyah. AULADUNA: Jurnal Pendidikan Dasar Islam, 8(2), 150. https://doi.org/10.24252/auladuna.v8i2a3.2021. DOI: https://doi.org/10.24252/auladuna.v8i2a3.2021

Kholifah, N., Subakti, H., Saputro, A. N. C., Nurtanto, M., Ardiana, D. P. Y., Simarmata, J., & Chamidah, D. (2021). Inovasi Pendidikan. Yayasan Kita Menulis.

Marques, B. P., Villate, J. E., & Carvalho, C. V. (2018). Student Activity Analytics in an e-Learning Platfom: Anticipating Potential Failing Students. Journal of Information Systems Engineering & Management, 3(2), 1–10. https://doi.org/10.20897/jisem.201812. DOI: https://doi.org/10.20897/jisem.201812

Martin, F., & Betrus, A. K. (2020). Digital Media for Learning Theories, Processes, and Solutions. Springer. DOI: https://doi.org/10.1007/978-3-030-33120-7

Maula, N. R., & Fatmawati, L. (2020). Pengembangan Media Pembelajaran Kayaku (Kayanya Alam Negeriku) Berbasis STEM Kelas IV Sekolah Dasar. Jurnal Ilmiah Sekolah Dasar, 4(1), 97. https://doi.org/10.23887/jisd.v4i1.22351. DOI: https://doi.org/10.23887/jisd.v4i1.22351

Nurhayati, E. (2020). Meningkatkan Keaktifan Siswa Dalam Pembelajaran Daring Melalui Media Game Edukasi Quiziz Pada Masa Pencegahan Penyebaran Covid-19. Jurnal Penelitian Dan Pengembangan Pendidikan, 7(3), 145–150. https://doi.org/10.34012/bip.v2i2.1729. DOI: https://doi.org/10.33394/jp.v7i3.2645

Nurtjahjanti, H., Prasetyo, A. R., & Ardhiani, L. N. (2021). the Role of Resilience and Readiness for Change on Students’ Interest in Learning: E-Learning Implementation During Covid-19. Cakrawala Pendidikan, 40(3), 750–761. https://doi.org/10.21831/cp.v40i3.39080. DOI: https://doi.org/10.21831/cp.v40i3.39080

Patricia, F. A., & Zamzam, K. F. (2021). Development of scientific approach-based interactive multimedia for elementary school dyscalculia children. Jurnal Prima Edukasia, 9(1), 32–43. https://doi.org/10.21831/jpe.v9i1.33853. DOI: https://doi.org/10.21831/jpe.v9i1.33853

Pratama, A. N., & Batubara, H. H. (2021). Pengebangan Multimedia Interaktif Berbasis Articulate Storyline Materi Penerapan Nilai-nilai Pancasila. Jurnal Pendidikan Guru Madrasah Ibtidaiyah, 04(02), 157–168. https://www.ejournal.iaisyarifuddin.ac.id/index.php/bidayatuna/article/view/1082. DOI: https://doi.org/10.54471/bidayatuna.v4i2.1082

Purcell, J. H., Burns, D. E., & Purcell, W. H. (2020). The Interest-Based Learning Coach. Routledge. DOI: https://doi.org/10.4324/9781003238843

Puspitarini, Y. D., & Hanif, M. (2019). Using Learning Media to Increase Learning Motivation in Elementary School. Anatolian Journal of Education, 4(2), 53–60. https://doi.org/10.29333/aje.2019.426a. DOI: https://doi.org/10.29333/aje.2019.426a

Rahmi, M. (2019). Pengembangan Media Pembelajaran Interaktif Articulate Storyline 3 pada Pembelajaran Tematik Tema Pengalamanku. International Journal of Elementary Education, 3(2), 178–185. https://doi.org/10.23887/ijee.v3i2.18524 . DOI: https://doi.org/10.23887/ijee.v3i2.18524

Rianto, R. (2020). Pembelajaran Interaktif Berbasis Articulate Storyline 3. Indonesian Language Education and Literature, 6(1), 84. https://doi.org/10.24235/ileal.v6i1.7225. DOI: https://doi.org/10.24235/ileal.v6i1.7225

Rikawati, K., & Sitinjak, D. (2020). Peningkatan Keaktifan Belajar Siswa dengan Penggunaan Metode Ceramah Interaktif. Journal of Educational Chemistry (JEC), 2(2), 40. https://doi.org/10.21580/jec.2020.2.2.6059. DOI: https://doi.org/10.21580/jec.2020.2.2.6059

Rohmah, F. N., & Bukhori, I. (2020). Pengembangan Media Pembelajaran Interaktif Mata Pelajaran Korespondensi Berbasis Android Menggunakan Articulate Storyline 3. Economic & Education Journal, 2(2), 169–182. https://doi.org/10.33503/ecoducation.v2i2.892. DOI: https://doi.org/10.33503/ecoducation.v2i2.892

Rusman. (2018). Model-Model Pembelajaran Mengembangkan Profesionalisme Guru (2nd ed.). PT Raja Grafindo Persada.

Sari, R. K., & Harjono, N. (2021). Pengembangan Media Pembelajaran Interaktif Berbasis Articulate Storyline Tematik Terhadap Minat Belajar Siswa Kelas 4 SD. Jurnal Pedagogi Dan Pembelajaran, 4(1), 122. https://doi.org/10.23887/jp2.v4i1.33356. DOI: https://doi.org/10.23887/jp2.v4i1.33356

Septiani, I., Lesmono, A. D., & Harimukti, A. (2020). Analisis Minat Belajar Siswa Menggunakan Model Problem Based Learning Dengan Pendekatan Stem Pada Materi Vektor Di Kelas X Mipa 3 Sman 2 Jember. Jurnal Pembelajaran Fisika, 9(2), 64. https://doi.org/10.19184/jpf.v9i1.17969. DOI: https://doi.org/10.19184/jpf.v9i1.17969

Setyaningsih, S., Rusijono, R., & Wahyudi, A. (2020). Pengaruh Penggunaan Media Pembelajaran Interaktif Berbasis Articulate Storyline Terhadap Motivasi Belajar dan Hasil Belajar Siswa Pada Materi Kerajaan Hindu Budha di Indonesia. Didaktis: Jurnal Pendidikan Dan Ilmu Pengetahuan, 20(2), 144–156. https://doi.org/10.30651/didaktis.v20i2.4772. DOI: https://doi.org/10.30651/didaktis.v20i2.4772

Sholihah, S., & Hidayati, N. A. (2018). The Efforts to Increase Student Activity in Math Learning With Snowball throwing Model in Students Class VIII. 5(4), 228–233. https://doi.org/10.12928/admathedust.v5i4.17353.

Sindu, I. G. P., Santyadiputra, G. S., & Permana, A. A. J. (2020). The effectiveness of the application of Articulate Storyline 3 learning object on student cognitive on Basic Computer System courses. Jurnal Pendidikan Vokasi, 10(3), 290–299. https://doi.org/10.21831/jpv.v10i3.36094. DOI: https://doi.org/10.21831/jpv.v10i3.36094

Stellmacher, A., Ohlemann, S., Pfetsch, J., & Ittel, A. (2020). Pre-service teacher career choice motivation: A comparison of vocational education and training teachers and comprehensive school teachers in Germany. International Journal for Research in Vocational Education and Training, 7(2), 214–236. https://doi.org/10.13152/IJRVET.7.2.5. DOI: https://doi.org/10.13152/IJRVET.7.2.5

Surjono, H. D. (2017). Multimedia Pembelajaran Interaktif. UNY Press.

Susanti, S. (2023). Media Pembelajaran CD Interaktif untuk Minat Belajar Siswa Sekolah Dasar. Al Ibtidaiyah: Jurnal Pendidikan Guru Madrasah Ibtidaiyah, 4(1), 1–9. https://doi.org/10.46773/ibtidaiyah.v4i1.491. DOI: https://doi.org/10.46773/ibtidaiyah.v4i1.491

Sutrisno. (2021). Meningkatkan Minat dan Hasil Belajar TIK Materi Topologi Jaringan dengan Media Pembelajaran (Y. Umaya (ed.); 1st ed.). Ahlimedia Press.

Tri, D., & Yanto, P. (2019). Praktikalitas Media Pembelajaran Interaktif Pada Proses Pembelajaran Rangkaian Listrik. 19(1), 75–82. https://doi.org/10.24036/invotek.v19vi1.409. DOI: https://doi.org/10.24036/invotek.v19i1.409

Trostinskaya, I. R., Evseeva, L. I., Pozdeeva, E. G., & Tanova, A. G. (2020). Sociological assessment of student activity potential as a subject of the educational process. IOP Conference Series: Materials Science and Engineering, 940(1). https://doi.org/10.1088/1757-899X/940/1/012141. DOI: https://doi.org/10.1088/1757-899X/940/1/012141

Trygu. (2021). Teori Motivasi abraham H. Maslow dan Hubungannya dengan Minat Belajar Matematika Siswa (Guepedia (ed.); 1st ed.). Guepedia.

Uno, H. B., & Mohamad, N. (2022). Belajar dengan Pendekatan PAILKEM: Pembelajaran Aktif, Inovatif, Lingkungan, Kreatif, Efektif, Menarik. Bumi Aksara.

Wang, M., Wu, B., Kirschner, P. A., & Spector, J. M. (2018). Using cognitive mapping to foster deeper learning with complex problems in a computer-based environment. Computers in Human Behavior, 87, 450–458. https://doi.org/10.1016/j.chb.2018.01.024. DOI: https://doi.org/10.1016/j.chb.2018.01.024

Wiradarma, K., Suarni, N., & Renda, N. (2021). Analisis Hubungan Minat Belajar terhadap Hasil Belajar Daring IPA Siswa Kelas III Sekolah Dasar. MIMBAR PGSD Undiksha, 9(3), 408. https://doi.org/10.23887/jjpgsd.v9i3.39212. DOI: https://doi.org/10.23887/jjpgsd.v9i3.39212

Wirjawan, J. V.D., Pratama, D., Pratidhina, E., Wijaya, A., Untung, B., & Herwinarso. (2020). Development of smartphone app as media to learn impulse-momentum topics for high school students. International Journal of Instruction, 13(3), 17–30. https://doi.org/10.29333/iji.2020.1332a. DOI: https://doi.org/10.29333/iji.2020.1332a

Wulansari, N. H., & Manoy, J. T. (2021). Pengaruh Motivasi dan Minat Belajar Siswa Terhadap Prestasi Belajar Matematika Selama Study at Home. Jurnal Penelitian Pendidikan Matematika Dan Sains, 4(2), 72. https://doi.org/10.26740/jppms.v4n2.p72-81. DOI: https://doi.org/10.26740/jppms.v4n2.p72-81

Yunitasari, R, & Hanifah, U. (2020). Pengaruh Pembelajaran Daring terhadap Minat Belajar Siswa pada Masa COVID 19. Edukatif : Jurnal Ilmu Pendidikan, 2(3), 232–243. https://doi.org/10.31004/edukatif.v2i3.142.

Yunitasari, Ria, & Hanifah, U. (2020). Pengaruh Pembelajaran Daring terhadap Minat Belajar Siswa pada Masa COVID 19. Edukatif : Jurnal Ilmu Pendidikan, 2(3), 232–243. https://doi.org/10.31004/edukatif.v2i3.142. DOI: https://doi.org/10.31004/edukatif.v2i3.142

Downloads

Published

2024-01-01

How to Cite

Majid, A. F., & Sekar Purbarini Kawuryana. (2024). Articulate Storyline 3 Interactive Media to Increase Learning Interest and Activeness of Fifth Grade Elementary School Students. Jurnal Ilmiah Sekolah Dasar, 7(4), 740–751. https://doi.org/10.23887/jisd.v7i4.61517

Issue

Section

Articles